Atari Super Ferrari



Official website for singer/songwriter Automatic Shoes & band Atari Ferrari. Ferrari - All the official contents of the Maranello based carmaker: all the cars in the range and the great historic cars, the official Ferrari dealers, the online store and the sports activities of a brand that has distinguished Italian excellence around the world since 1947.

(Redirected from Mark Cale)
System 3 Software Limited
  • Studio 3 Interactive Entertainment Limited
  • (1999-2003)
Public
IndustryVideo games
Founded1982; 38 years ago
Founders
  • Mark Cale
  • Emerson Best
  • Michael Koo
HeadquartersLondon, United Kingdom
  • Mark Cale (CEO)
ProductsThe Last Ninja series
International Karate series
Constructor
Putty
Websitehttp://www.system3.com/

System 3 Software Limited (known as System 3 Software Ltd. until 1991 and Studio 3 Interactive Entertainment Ltd. from 1999 to 2003) is a British video game developer and publisher founded in 1982 by Mark Cale.

Ferrari holds a special place in our hearts, which is why our range of Ferraris often exceeds 25 cars at one time. Here at Amari Super Cars, we have a fantastic variety of both used Ferrari cars and new Ferrari cars for sale in our extensive showroom, from the classic to the contemporary and from striking popular models to extreme rarities. Turbo OutRun (ターボアウトラン) is a 1989 arcade racing game released by Sega.A follow-up to 1986's Out Run, it was released as a dedicated game, as well as an upgrade kit for the original Out Run board. 1972 ferrari 365 gt/gtb/gtc/4 coupe 4.4 gt/gtb/gtc/4 2dr 19,972 miles.

They created such games as The Last Ninja, Myth: History in the Making, International Karate, Putty, Constructor and its 1999 sequel Street Wars: Constructor Underworld (also known as Mob Rule) as well as dozens of other games.

Studio 3 was the internal development arm of System 3.

Games[edit]

Games developed[edit]

YearTitlePlatform(s)
1982Colony 7Atari 8-bit
1983Lazer CycleBBC Micro
1984Death Star InterceptorCommodore 64, ZX Spectrum
1985International KarateCommodore 64, ZX Spectrum, Atari 8-bit
1987Bangkok KnightsAmiga, Atari ST, Commodore 64
International Karate +Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
The Last NinjaApple IIGS, Atari ST, Commodore 64, MS-DOS
1988Last Ninja 2Amstrad CPC, Commodore 64, ZX Spectrum
1989DominatorAmiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Myth: History in the MakingAmiga, Amstrad CPC, Commodore 64, ZX Spectrum
TuskerAmiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
VendettaAmstrad CPC, Commodore 64, ZX Spectrum
1990Flimbo's QuestAmiga, Amstrad CPC, Atari ST, Commodore 64
1991FuzzballAmiga
Last Ninja 3Amiga, Atari ST, Commodore 64
Turbo ChargeCommodore 64
1992Ferrari Grand Prix ChallengeGame Boy, NES
PuttyAmiga, Super NES
1994Putty SquadSuper NES
1997ConstructorMac OS, Microsoft Windows, MS-DOS, PlayStation
1999Mob RuleMicrosoft Windows
2000International Karate 2000Game Boy Color
2001International Karate AdvancedGame Boy Advance
2006Super Fruit FallWii
2013Putty SquadNintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita
2017Constructor HDMicrosoft Windows, PlayStation 4, Xbox One
FruitFall CrushNintendo Switch
2019Constructor PlusMicrosoft Windows, Nintendo Switch, PlayStation 4, Xbox One

Games published[edit]

YearTitlePlatform(s)Developer(s)Notes
1985Juice!Commodore 64TronixEuropean publisher
Suicide Strike
1986TwisterZX SpectrumSensible Software
1994Desert FighterSuper NESOpusEuropean publisher
2000Crisis BeatPlayStationSoft Machine
Guilty GearArc System Works
Silent BomberCyberConnect
Toshinden 4Tamsoft
2002Cel Damage OverdrivePlayStation 2Pseudo Interactive
2003Grooverider: Slot Car RacingKing of the Jungle
James Pond II: Codename RobocodGame Boy Advance, Nintendo DS, PlayStation, PlayStation 2Vectordean
Motorsiege: Warriors of PrimetimePlayStation 2Lightspeed Games
Road Trip AdventureE-gameEuropean publisher
Seek and DestroyBarnhouse Effect
20041945 I & II: The Arcade GamesPsikyo
America's 10 Most WantedMicrosoft Windows, PlayStation 2Black Ops Entertainment
Guncom 2PlayStation 2Ecole
Intellivision Lives!Realtime Associates
Trigger ManPoint of View
Underworld: The Eternal WarLucky Chicken Games
2005Castle Shikigami II: War of the WorldsAlfa SystemEuropean publisher
Gottlieb Pinball ClassicsFarSight Studios
Gungrave: OverdoseIkusabune
MX World TourImpulse Games
Strike Force BowlingLAB Rats Games
World Championship PokerGame Boy Advance, PlayStation 2Coresoft
2006Crazy Chicken XPlayStation 2Phenomedia Publishing
2007Impossible MissionNintendo DS, PlayStation 2, PlayStation Portable, WiiZiggurat InteractiveEuropean publisher
Tennis MastersNintendo DSMermaid Studios
2008Ferrari Challenge: Trofeo PirelliNintendo DS, PlayStation 2, PlayStation 3, WiiEutechnyx
2009Supercar ChallengePlayStation 3
2011Williams Pinball ClassicsPlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360FarSight StudiosEuropean publisher
2013The Pinball ArcadePlayStation 4
2014Pure ChessVooFoo Studios
Pure Pool
2017Stern Pinball ArcadeNintendo SwitchFarSight StudiosEuropean publisher

External links[edit]

  • System 3 Software Limited at MobyGames


Retrieved from 'https://en.wikipedia.org/w/index.php?title=System_3_(company)&oldid=992623311'
Turbo OutRun
Developer(s)Sega AM2
Publisher(s)Sega
  • EU:U.S. Gold (computers)
Designer(s)Satoshi Mifune
Composer(s)Arcade
Hiroshi Kawaguchi
Yasuhiro Takagi
Commodore 64
Jeroen Tel
SeriesOut Run
Platform(s)Arcade, Atari ST, Commodore 64, Amiga, ZX Spectrum, Amstrad CPC, MS-DOS, FM Towns, Mega Drive
ReleaseArcadeAmstrad CPC
  • EU: 1989
Commodore 64ZX Spectrum
  • EU: 1990
Mega Drive
  • EU: 1992
Genre(s)Racing
Mode(s)Single-player
Arcade systemOut Run hardware

Turbo OutRun (ターボアウトラン) is a 1989arcaderacing game released by Sega. A follow-up to 1986's Out Run, it was released as a dedicated game, as well as an upgrade kit for the original Out Runboard.

Like its predecessor, Turbo OutRun has players driving a Ferrari, this time a Ferrari F40. Players now traverse a set route across the entire continental United States from New York City to Los Angeles instead of the branching paths of the first game. In addition to a time limit, Turbo OutRun also adds a computer-controlled opponent driving a Porsche 959. The 'Turbo' in the title also plays a factor as players can now press a button to receive a brief turbo boost of speed. Various power-ups which increase the vehicle's attributes can now be chosen at various stages of the game.

Ports of Turbo OutRun were released for home computers as well as Sega's own Mega Drive.

Overview[edit]

In Turbo Outrun the player controls a male driver sitting alongside his girlfriend in a Ferrari F40, racing against the clock and a computer-controlled opponent in a silver Porsche 959 in a race across the United States. The goal is to reach Los Angeles from the starting point of New York City. Unlike the original Out Run, there are no branch roads to choose from. Instead, there is only one path that can be taken to reach the goal.

A notable feature of the game is that the player can increase speed by using turbo boost by pressing a button on the side of the console-mounted shifter; the engine temperature will increase in kind on the on-screen gauge. When the gauge reaches 'OVERHEAT!' turbo boost cannot be used until the temperature decreases.

Another notable difference is that police cars occasionally appear that try to stop the player. They have to either be outrun by using the turbo boost or destroyed by the player by ramming them off-road and into an object on the side of the road.

Unlike the original Out Run, Turbo Out Run offers the player a choice between automatic transmission or two-speed manual transmission.[1]

At every sub-goal (reached after passing through about four cities), a power-up can be chosen, the three being: Hi-Power Engine, Special Turbo, and Super Grip Tires. If the CPU opponent reaches the sub-goal before the player, at the next race, the driver's girlfriend will move to the opponent's car. He can still win the girl back if he beats the CPU opponent to the next sub-goal. If the player beats the opponent with the girl in hand, a 1,000,000 point bonus is given. Also, the girl kisses the driver in front of his CPU opponent. If the player reaches the final checkpoint, in the process, the player will pass the CPU opponent and the ending scene is played.

It was available in a stand-up cabinet, and a sit-down cabinet with decals giving it an appearance of a Ferrari F40, the car featured in the game. There were also conversion kits available to convert original Out Run machines to Turbo OutRun.

Computer ports of the game were received with varying degrees of enthusiasm. Commodore 64 version was widely seen as a good game but 16-bit conversions got very negative reviews.

Stage Order[edit]

The courses are raced straightforward in 4 sections consisting of 4 stages each with no fork roads.

Atari Super Ferrari
  • Stage 1: New York (Start of game)
  • Stage 2: Washington D.C.
  • Stage 3: Pittsburgh
  • Stage 4: Indianapolis (End of section 1)
  • Stage 5: Chicago (Runs along Route 66)
  • Stage 6: St. Louis
  • Stage 7: Memphis
  • Stage 8: Atlanta (End of section 2)
  • Stage 9: Miami
  • Stage 10: New Orleans
  • Stage 11: San Antonio
  • Stage 12: Dallas (End of section 3)
  • Stage 13: Oklahoma City
  • Stage 14: Denver
  • Stage 15: Grand Canyon (Runs along Route 66)
  • Stage 16: Los Angeles (End of game)

Aside from the reduction in length (the 9000 km route would take approx 80 hours, the game can be finished in 15 minutes), some of the stages are not accurately portrayed to their real life counterparts. For example: Atlanta is nothing more than a field covered in snow (more resembling Stone Mountain Park) and Dallas looks like the Gobi Desert.

Music[edit]

Unlike the 1986 original game Out Run, the music cannot be selected, rather the games background music play in each section of the game in this order:

Japan & US Layout:

  • Rush a Difficulty (Stages 1–4)
  • Keep Your Heart (Stages 5–8)
  • Shake the Street (Stages 9–12)
  • Who Are You? (Stages 13–16)

European Layout:

  • Shake the Street (Stages 1–4)
  • Rush a Difficulty (Stages 5–8)
  • Who Are You? (Stages 9–12)
  • Keep Your Heart (Stages 13–16)

In the 1993 arcade gameDaytona USA, a song from Turbo Outrun can be played on the name entry screen by entering the initials TOR. The result is the opening couple of bars of 'Rush A Difficulty'.

Atari Super Ferrari Hot Wheels

Commodore 64 soundtrack[edit]

The Commodore 64 home version soundtrack, composed and arranged by Jeroen Tel, was well received. The soundtrack won the 'Best music on 8-bit computer 1989' award on European Computer Trade Show. The title track is a remix of 'Magical Sound Shower' from Out Run, featuring sound samples from Jeroen Tel himself; due to sampling quality, he was actually saying 'One, two, tree... hit it, Out Run' while recording, instead of 'three', to avoid it sounding like 'free'.[2]

Atari Super Ferrari Wallpaper

Reception[edit]

Reception
Review scores
PublicationScore
Crash79% (Spectrum)[3]
CVG93% (C64)[4]
Sinclair User78% (Spectrum)[5]
Your Sinclair70% (Spectrum)[6]
Commodore User8/10 (Arcade)[7]
Zzap!6497% (C64)[8]
Mega53% (Mega Drive)[9]
Mean Machines42% (Mega Drive)[10]
MegaTech41% (Mega Drive)[11]
ACE601/1000 (Amiga/ST)[12]
Award
PublicationAward
Zzap!64Gold Medal

In Japan, Game Machine listed Turbo Outrun on their March 15, 1989 issue as being the third most-successful upright arcade unit of the year.[13]

Turbo Outrun received positive to mixed reviews, depending on the version. The arcade and Commodore 64 versions were well received. Commodore User reviewed the arcade version and scored it 8 out of 10.[7] The C64 version was awarded 93% from C+VG and 97% in Zzap!64.[14] The Spectrum version of the game received 70% from Your Sinclair, 78% from Sinclair User and 79% from Crash.[6]

Atari Super Ferrari

Mean Machines dismissed the Mega Drive version with an overall rating of 42%. The only aspect of the game to receive genuine praise was the high-scores screen design. The review pointed to 'hopeless, mega-jerky 3-D graphics, juddery scrolling, dreadful tunes, naff sound effects, and badly drawn sprites', and concluded it to be a 'clapped out Robin Reliant of a race game'.[10]Mega placed the Mega Drive version at #3 in their list of the 10 Worst Mega Drive Games of All Time.[15]

References[edit]

  1. ^[1] Retrieved 16 January 2016
  2. ^Brock-Nannestad, Laust (2006-01-18). 'SID Tune Information List v44'. Archived from the original on 2008-10-12. Retrieved 2006-07-31.
  3. ^'Archive – Magazine viewer'. World of Spectrum. Retrieved 2012-08-06.
  4. ^https://archive.org/stream/cvg-magazine-097/CVG_097_Dec_1989#page/n55/mode/2up
  5. ^'Archive – Magazine viewer'. World of Spectrum. Retrieved 2012-08-06.
  6. ^ ab'Turbo OutRun'. Ysrnry.co.uk. Archived from the original on 2012-08-27. Retrieved 2012-08-06.
  7. ^ abhttps://archive.org/stream/commodore-user-magazine-68/Commodore_User_Issue_68_1989_May#page/n95/mode/2up
  8. ^'Zzap!64 100th Issue Pull-Out Special Page 5'. Zzap64.co.uk. Retrieved 2012-08-06.
  9. ^Mega rating, issue 9, page 23, Future Publishing, June 1993
  10. ^ abMean Machines, Issue 18, March 1992, pp. 78-9
  11. ^MegaTech rating, EMAP, issue 5, page 79, May 1992
  12. ^'Archive – Magazine viewer'. World of Spectrum. Retrieved 2012-08-06.
  13. ^'Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)'. Game Machine (in Japanese). No. 352. Amusement Press, Inc. 15 March 1989. p. 21.
  14. ^See box art for the C64 conversion
  15. ^Mega magazine issue 1, page 85, Future Publishing, Oct 1992

Atari 2600 Super Ferrari

External links[edit]

Atari Super Ferrari Games

  • Turbo OutRun Review at Mean Machines Mag (refers to the poorly received home port, not the arcade original)
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